Not all of them are necessary, and they often distract from the mission at hand, but it adds to the whole immersion. This was at a time when Wolfenstein was still a 2D side-scroller so to attempt to recreate an entire 60 acres of real-world Los Angeles boggles the mind.įor 1991, the things you can do here is astounding. Polygonal graphics were still in their infancy and wouldn't become mainstream until many years later. Released in 1991 it's a massively ambitious 3D open-world game with a huge playing field. Their first attempt was actually the first-ever game based on the blockbusters. ![]() Not content with resting on their laurels, they attempted to do new things which would later become staples of the genre even today. Alongside the games that were directly based on the movies, Bethesda Softworks released a quintet of shooters that far surpassed the iffy quality of anything Ocean did with the franchise.
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